![]() |
|
Game crash: Road to VCB Part 2, Stage 2 - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Bugtracker (https://www.nfssa.net/forumdisplay.php?fid=23) +--- Thread: Game crash: Road to VCB Part 2, Stage 2 (/showthread.php?tid=12020) |
Game crash: Road to VCB Part 2, Stage 2 - Simon1337 - 11-10-2026 Game crashes constantly when in the red circle area of the 2nd map of Road to VCB Part 2: [attachment=727] Here is log after game crash: Version = 1.6-release-24149.0.000 Time = Sun Oct 11 14:02:58 2026 Module = C:\ProgramData\MTA San Andreas All\1.6\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x003FDCFC EAX=00000034 EBX=3F800000 ECX=00000000 EDX=FFFF0500 ESI=FFFF0534 EDI=00000001 EBP=00000007 ESP=0177FC3C EIP=007FDCFC FLG=00210286 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B InvalidParameterCount = 0 CrashZone = 0 ThreadId = 11656 Precise crash time: 2026-10-11 14:02:58.854 Exception Type: SEH:AccessViolation Exception: Access Violation - Invalid memory access Resolved Module Path: C:\ProgramData\MTA San Andreas All\1.6\GTA San Andreas\gta_sa.exe Resolved Module Base: gta_sa.exe Resolved Module Offset: 0x003FDCFC Additional Info: Allocation telemetry: requested=0 bytes (no tagged context available) CrashTelemetry::Scope annotations: none executed on this thread before crash; instrument entry points to capture context. Fatal Exception: Yes Stack trace: _rwD3D9RWSetRasterStage [0x7FDCFC] RwD3D9SetTexture [0x7FDFDF] Render::Obj::Lighting [0x5DA6B3] Reason: Access Violation - Invalid memory access at gta_sa.exe+0x003FDCFC (ThreadId=11656) |