Regarding modelling questions contact our modellers syaan and MatthewChow
https://www.nfssa.net/member.php?action=...&uid=28162
https://www.nfssa.net/member.php?action=...&uid=11907
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Lista przyjaciółW temacie: Server Update 2026/08/20 - New Car - VCB, City of Vice, Police Challenges
Odpowiedzi: 1220-08-2026, 21:42
![[Image: ozdw5v.gif]](https://files.catbox.moe/ozdw5v.gif)
Server will be closed for some time while we are applying the update.
VCB update, Vice City (beta), New maps, Challenges rework & more
Dear players,
Five months late. There is no way to dress that up, so we won't try - the update we promised for our 10th anniversary is finally here, and every extra month it took is on us.
What we said back then still holds: we kept pushing the date because we were not happy with how the content was landing, not because it was sitting finished on a shelf. Since that post the update has grown well past what was originally planned - a whole second city, a car with a tuning list longer than most of our previous car updates, new challenge types, and a pile of fixes we would not have gotten to otherwise.
Thank you for waiting.
10 year anniversary? Here is the 10 day free premium. Just join the game until September to get it.
We will talk about what comes next for NFS:SA development in a separate post shortly.
VCB
The star of this update is the VCB - a new A class car, and one of the most heavily tuneable cars we have ever shipped.
- Brand new model with a full custom tuning tree - front and rear ends, bodykits, headlight and taillight sets, roof types, interiors, rollcages, spoilers and more
- Multiple complete "identities" in one car - C4, C5, Sledgehammer, G572, Lingenfelter and more, each with matching front, skirt, rear and light options
- Roof options include hard top, hatch, inverted hatch and spyder, with targa variants
- Unlocked by completing the two-part Road to VCB challenge chain, after which it becomes purchasable at the Car Lot.
Huge thanks to syaan and twiseles for the modelling work, and to Remolit for the handling.
Part List :
VICE CITY (BETA)
We are bringing the 80s to NFS:SA. Vice City joins the server as a second world - neon, palms, sunsets and all.
- This is a beta release. Vice City is currently available in Challenges and Custom Races only
- Part 2 is planned and will bring full Freerun access to the city
- The city ships as a large one-time download, so expect a longer first join after this update
New Maps
Four new tracks, all set in Vice City - three of them with reverse layouts:
- Vice Route and Vice Route [R] - Circuit (nide)
- Starfish Retreat and Starfish Retreat [R] - Sprint (nide)
- Vice Port Terminal and Vice Port Terminal [R] - Circuit (Remolit)
- Point Loop - Circuit (Remolit)
Thanks to Remolit and nide for the maps.
New Rims - RacingHart
Five new RacingHart rims join the tuning menu. The RacingHart Rims Pack is unlockable with a TaskPoint in F10, same as the other rim packs.
![[Image: lr9h0l.png]](https://files.catbox.moe/lr9h0l.png)
![[Image: tqv5wp.png]](https://files.catbox.moe/tqv5wp.png)
![[Image: ft8ng2.png]](https://files.catbox.moe/ft8ng2.png)
![[Image: a5yifl.png]](https://files.catbox.moe/a5yifl.png)
![[Image: urkc9f.png]](https://files.catbox.moe/urkc9f.png)
Challenges
The challenge series has been rewritten from the ground up - logic, UI and performance.
Three new challenge sets :
- Set 24 - Road to VCB: Part 1 - unlocks at 3,000,000 bounty. Rewards $15,000 and access to Part 2
- Set 25 - Road to VCB: Part 2 - unlocked by finishing Part 1. Unlocks the VCB
- Set 26 - Vice Points Challenge Set I - unlocks at 230,000 RP. Rewards $10,000, 1 TP, 15 BP and 10 VP
- Versus - Circuit and Sprint races against a rival you actually have to beat on track
- Police Interception - get from A to B before the clock runs out, with the entire department in the way
- Hot Race - a normal race, except the cops join in. Marked with a flame badge on the challenge button
- New challenge options - dynamic time of day and multi-song playlists
- Challenge result is now folded into the RACE OVER screen as CHALLENGE COMPLETED / FAILED instead of a separate popup
- Circuit Time Attack now ends the moment you beat the target time
- Challenge info panel on F2
- Plenty of UI fixes and optimization work
Pursuits
- New heat-change visuals - the heat number and icon pop on change, plus an NFS:MW style sky flash on every heat step
- Faster heat gain at low heat levels if your car has high enough score
- Bounty popup moved and reworked
- General pursuit balance pass - cop counts, respawn behaviour, speed and mass tuning
- (Hopefully) Fixed cops spawning directly in your path at high speed
- Fixed cop center of mass not being applied
- Fixed god-mode cops
Rewards
From now on, the baseline reward multiplier for the whole server is 1.5x. Not an event, not a bonus weekend - this is the new normal.
Other changes and fixes
- Vinyls Lite Mode - an option that greatly reduces how much memory vinyls use. If you have been running into stutters, out of memory errors or MTA crashes, turn this on. It is in the settings menu (F11 - Video - Advanced - Lite mode)
- Rebuilt race finish camera
- Chat filter
- LOD and streaming fixes
- Police car dyno and AI fixes
- Various map, handling and UI fixes
Thanks to syaan and twiseles for the VCB model and its parts, Remolit for the handling, Remolit and nide for the new race maps, and to all of our testers for the testing and for the challenge cars.
Thank you all for your patience. We hope Vice City and the VCB were worth the wait.
- NFS:SA team
W temacie: Problem z logowaniem
Odpowiedzi: 1W temacie: i can't join on server
Odpowiedzi: 102-03-2026, 00:48
Due to a recent MTA update, some players are unable to join the server. Until then, you can try using the older MTA version https://nightly.mtasa.com/mtasa-1.6-rc-2...260214.exe
W temacie: 2025/12/21 - Rebalance part 2 + Xmas 2025
Odpowiedzi: 1121-12-2025, 22:16
Handling Update Part 2
C, D, E Class Rebalance & Christmas 2025
The update is live on server now!
C, D, and E Class Handling Rebalance
The NFS:SA Team continues the handling overhaul with a comprehensive rebalance of C, D, and E class vehicles. Following the successful A and B class updates from earlier this year, Remolit has brought new life to the mid and lower tier classes.
[E Class] - Every vehicle now has very distinct characteristics. The class has become slightly slower than before, owing to Drivetrain bug fix.
[D Class] - Is no longer slower than E class around the track. Follows E class' differing characteristics, and had drivetype changes - Vincent and Previon to RWD; Kuruma to FWD.
[C Class] - Class of undrivable death traps no more, each car is now more capable and enjoyable to drive. Most notably, Blista is now the only FWD of the class - Flash and Uranus have been swapped to AWD, and Euros to RWD.
Note: every updated class had the Drivetrain bug fixed - the speedometer displaying 4 gears is not indicative of the bug being active.
Important: Top times for C, D, and E classes have been frozen and new records will not be registered until further notice.
This allows for community testing and potential fine-tuning before leaderboards reopen. Pre-update records can still be viewed on the forum.
Special thanks to nide, forre, and Raven for their continued testing support.
A Class Adjustments
Following community feedback from Part 1, we've made targeted adjustments to keep A Class competitive:
- Major adjustments - Cheetah (Handling remade to be appropriate for an RR), Turismo (Stock & Street performance)
- Minor adjustments - Banshee, Comet
B Class Adjustments
- Super GT, Jester, ZR-130, Elegy, Beamer, Sultan, Mamba - Handling and upgrade part adjustments
- Beamer - Collision model fixed
Map Updates & Fixes
Multiple tracks have received edits and improvements:
- Circuits - Junky; Beach Tour; Darkbolt; The Third Way; Speeding Force; Refurbishmen; Jefferson Run; Fierro Madness
- Sprints - Silverton Way [R]; Offroad Tour
Quality of Life Changes
- Changelog Access - You can now manually open the Changelog to review past changes directly from the safehouse/garage menu
Christmas 2025
![[Image: vr24ywo.png]](https://i.imgur.com/vr24ywo.png)
![[Image: vr24ywo.png]](https://i.imgur.com/vr24ywo.png)
We would like to wish a Merry Christmas to our players! Thank you for staying with us and keeping our server alive!
Christmas Programme:
- Free 3 day premium if you log into the server starting December 24th
- Race Bonus: 2x RP, $$$, and BodyPoint chance for all races
- Xmas Loot Races - Unlock exclusive Christmas items (see below)
- Numerous URL events with extra rewards
- Christmas-themed visual changes
- Christmas mapping in freerun
- Gift Hunt in map expansions for [Rare] items (Starting December 24th)
- NFS:SA Wrapped 2025 (Starting December 24th)
Xmas Loot - Unlock Christmas themed Vinyls and Accessories from racing - simply play the game, take part in normal races with 4 players, and win for a chance to win these special rewards:
- Vinyl Set - Christmas - Part 1
- Vinyl Set - Christmas - Part 2
- Vinyl Set - Christmas - Part 3
- Vinyl Set - Christmas - Part 4
- Christmas Speedometer
- Christmas Speedometer 2
- Candy Spinner
- Christmas Special Neon
- Christmas Special Pulse Neon
- Christmas Special Fayde Neon
Special thanks to our dedicated testing team for making this update possible.
Thank you for sticking with us through this difficult year! As we are nearing the 10 year anniversary in March, we are hoping to bring back the exciting times with the next few updates and a big party.
NFS:SA Team
Temat: Server Update 2026/08/20 - New Car - VCB, City of Vice, Police Challenges
Odpowiedzi: 1220-08-2026, 21:42
![[Image: ozdw5v.gif]](https://files.catbox.moe/ozdw5v.gif)
Server will be closed for some time while we are applying the update.
VCB update, Vice City (beta), New maps, Challenges rework & more
Dear players,
Five months late. There is no way to dress that up, so we won't try - the update we promised for our 10th anniversary is finally here, and every extra month it took is on us.
What we said back then still holds: we kept pushing the date because we were not happy with how the content was landing, not because it was sitting finished on a shelf. Since that post the update has grown well past what was originally planned - a whole second city, a car with a tuning list longer than most of our previous car updates, new challenge types, and a pile of fixes we would not have gotten to otherwise.
Thank you for waiting.
10 year anniversary? Here is the 10 day free premium. Just join the game until September to get it.
We will talk about what comes next for NFS:SA development in a separate post shortly.
VCB
The star of this update is the VCB - a new A class car, and one of the most heavily tuneable cars we have ever shipped.
- Brand new model with a full custom tuning tree - front and rear ends, bodykits, headlight and taillight sets, roof types, interiors, rollcages, spoilers and more
- Multiple complete "identities" in one car - C4, C5, Sledgehammer, G572, Lingenfelter and more, each with matching front, skirt, rear and light options
- Roof options include hard top, hatch, inverted hatch and spyder, with targa variants
- Unlocked by completing the two-part Road to VCB challenge chain, after which it becomes purchasable at the Car Lot.
Huge thanks to syaan and twiseles for the modelling work, and to Remolit for the handling.
Part List :
VICE CITY (BETA)
We are bringing the 80s to NFS:SA. Vice City joins the server as a second world - neon, palms, sunsets and all.
- This is a beta release. Vice City is currently available in Challenges and Custom Races only
- Part 2 is planned and will bring full Freerun access to the city
- The city ships as a large one-time download, so expect a longer first join after this update
New Maps
Four new tracks, all set in Vice City - three of them with reverse layouts:
- Vice Route and Vice Route [R] - Circuit (nide)
- Starfish Retreat and Starfish Retreat [R] - Sprint (nide)
- Vice Port Terminal and Vice Port Terminal [R] - Circuit (Remolit)
- Point Loop - Circuit (Remolit)
Thanks to Remolit and nide for the maps.
New Rims - RacingHart
Five new RacingHart rims join the tuning menu. The RacingHart Rims Pack is unlockable with a TaskPoint in F10, same as the other rim packs.
![[Image: lr9h0l.png]](https://files.catbox.moe/lr9h0l.png)
![[Image: tqv5wp.png]](https://files.catbox.moe/tqv5wp.png)
![[Image: ft8ng2.png]](https://files.catbox.moe/ft8ng2.png)
![[Image: a5yifl.png]](https://files.catbox.moe/a5yifl.png)
![[Image: urkc9f.png]](https://files.catbox.moe/urkc9f.png)
Challenges
The challenge series has been rewritten from the ground up - logic, UI and performance.
Three new challenge sets :
- Set 24 - Road to VCB: Part 1 - unlocks at 3,000,000 bounty. Rewards $15,000 and access to Part 2
- Set 25 - Road to VCB: Part 2 - unlocked by finishing Part 1. Unlocks the VCB
- Set 26 - Vice Points Challenge Set I - unlocks at 230,000 RP. Rewards $10,000, 1 TP, 15 BP and 10 VP
- Versus - Circuit and Sprint races against a rival you actually have to beat on track
- Police Interception - get from A to B before the clock runs out, with the entire department in the way
- Hot Race - a normal race, except the cops join in. Marked with a flame badge on the challenge button
- New challenge options - dynamic time of day and multi-song playlists
- Challenge result is now folded into the RACE OVER screen as CHALLENGE COMPLETED / FAILED instead of a separate popup
- Circuit Time Attack now ends the moment you beat the target time
- Challenge info panel on F2
- Plenty of UI fixes and optimization work
Pursuits
- New heat-change visuals - the heat number and icon pop on change, plus an NFS:MW style sky flash on every heat step
- Faster heat gain at low heat levels if your car has high enough score
- Bounty popup moved and reworked
- General pursuit balance pass - cop counts, respawn behaviour, speed and mass tuning
- (Hopefully) Fixed cops spawning directly in your path at high speed
- Fixed cop center of mass not being applied
- Fixed god-mode cops
Rewards
From now on, the baseline reward multiplier for the whole server is 1.5x. Not an event, not a bonus weekend - this is the new normal.
Other changes and fixes
- Vinyls Lite Mode - an option that greatly reduces how much memory vinyls use. If you have been running into stutters, out of memory errors or MTA crashes, turn this on. It is in the settings menu (F11 - Video - Advanced - Lite mode)
- Rebuilt race finish camera
- Chat filter
- LOD and streaming fixes
- Police car dyno and AI fixes
- Various map, handling and UI fixes
Thanks to syaan and twiseles for the VCB model and its parts, Remolit for the handling, Remolit and nide for the new race maps, and to all of our testers for the testing and for the challenge cars.
Thank you all for your patience. We hope Vice City and the VCB were worth the wait.
- NFS:SA team
Temat: 2025/12/21 - Rebalance part 2 + Xmas 2025
Odpowiedzi: 1121-12-2025, 22:16
Handling Update Part 2
C, D, E Class Rebalance & Christmas 2025
The update is live on server now!
C, D, and E Class Handling Rebalance
The NFS:SA Team continues the handling overhaul with a comprehensive rebalance of C, D, and E class vehicles. Following the successful A and B class updates from earlier this year, Remolit has brought new life to the mid and lower tier classes.
[E Class] - Every vehicle now has very distinct characteristics. The class has become slightly slower than before, owing to Drivetrain bug fix.
[D Class] - Is no longer slower than E class around the track. Follows E class' differing characteristics, and had drivetype changes - Vincent and Previon to RWD; Kuruma to FWD.
[C Class] - Class of undrivable death traps no more, each car is now more capable and enjoyable to drive. Most notably, Blista is now the only FWD of the class - Flash and Uranus have been swapped to AWD, and Euros to RWD.
Note: every updated class had the Drivetrain bug fixed - the speedometer displaying 4 gears is not indicative of the bug being active.
Important: Top times for C, D, and E classes have been frozen and new records will not be registered until further notice.
This allows for community testing and potential fine-tuning before leaderboards reopen. Pre-update records can still be viewed on the forum.
Special thanks to nide, forre, and Raven for their continued testing support.
A Class Adjustments
Following community feedback from Part 1, we've made targeted adjustments to keep A Class competitive:
- Major adjustments - Cheetah (Handling remade to be appropriate for an RR), Turismo (Stock & Street performance)
- Minor adjustments - Banshee, Comet
B Class Adjustments
- Super GT, Jester, ZR-130, Elegy, Beamer, Sultan, Mamba - Handling and upgrade part adjustments
- Beamer - Collision model fixed
Map Updates & Fixes
Multiple tracks have received edits and improvements:
- Circuits - Junky; Beach Tour; Darkbolt; The Third Way; Speeding Force; Refurbishmen; Jefferson Run; Fierro Madness
- Sprints - Silverton Way [R]; Offroad Tour
Quality of Life Changes
- Changelog Access - You can now manually open the Changelog to review past changes directly from the safehouse/garage menu
Christmas 2025
![[Image: vr24ywo.png]](https://i.imgur.com/vr24ywo.png)
![[Image: vr24ywo.png]](https://i.imgur.com/vr24ywo.png)
We would like to wish a Merry Christmas to our players! Thank you for staying with us and keeping our server alive!
Christmas Programme:
- Free 3 day premium if you log into the server starting December 24th
- Race Bonus: 2x RP, $$$, and BodyPoint chance for all races
- Xmas Loot Races - Unlock exclusive Christmas items (see below)
- Numerous URL events with extra rewards
- Christmas-themed visual changes
- Christmas mapping in freerun
- Gift Hunt in map expansions for [Rare] items (Starting December 24th)
- NFS:SA Wrapped 2025 (Starting December 24th)
Xmas Loot - Unlock Christmas themed Vinyls and Accessories from racing - simply play the game, take part in normal races with 4 players, and win for a chance to win these special rewards:
- Vinyl Set - Christmas - Part 1
- Vinyl Set - Christmas - Part 2
- Vinyl Set - Christmas - Part 3
- Vinyl Set - Christmas - Part 4
- Christmas Speedometer
- Christmas Speedometer 2
- Candy Spinner
- Christmas Special Neon
- Christmas Special Pulse Neon
- Christmas Special Fayde Neon
Special thanks to our dedicated testing team for making this update possible.
Thank you for sticking with us through this difficult year! As we are nearing the 10 year anniversary in March, we are hoping to bring back the exciting times with the next few updates and a big party.
NFS:SA Team
Temat: Server Update 2025/09/27 - A+B Class rebalance, Jester reproportion + more
Odpowiedzi: 827-09-2025, 23:00
NFSSA Autumn 2025 Update part 1
Handling rebalance, Jester reproportion & more
A and B Class Handling Rebalance
After a 9-month hiatus, the NFS:SA Team is back with a content update that breathes new life into the server. After years of scrapped concepts, and months of focused work by Remolit, we're excited to deliver a rebalanced handling model for A and B class cars.
Special thanks to nide, forre, and Raven for their support and testing help.
A Class – the cars are now more fun and accessible, while also becoming much more competitive against the Infernus.
B Class – a class-wide buff makes every car a viable choice, so no matter your pick, you'll have the tool to fight for first place.
The leaderboards for A and B have been reset. Pre-update records can still be viewed on the forum.
Improved stock and street suspension and brakes on all cars
Other classes are planned to be released in the coming month.
Thanks to our testing team for helping with the rebalance.
Jester Refresh
![[Image: image.png]](https://i.ibb.co/ZRhSVsxw/image.png)
Thanks to the hard work of twiseles, Jester has been reproportioned to better reflect its real-life inspiration while keeping its San Andreas soul.
![[Image: skou.png]](https://i.ibb.co/KcbCCz7h/skou.png)
![[Image: grp.png]](https://i.ibb.co/W4QBbNDC/grp.png)
![[Image: kki.png]](https://i.ibb.co/fdqyP27y/kki.png)
Existing parts have been updated to fit the new model. This update only contains existing parts adapted to the new model - a parts content update that is currently WIP will be released at a later date.
Other Changes
Map-related changes:
Remolit and nide have reworked a big chunk of circuits and sprints, with some older maps getting a much-needed refresh to make them play and look better.
Updated Tracks
New Tracks:
- [LS Circuit] Junky (+R) by Banana
- [Offroad Circuit] Horizons (+R) by Hyze
Additional improvements:
- New backfire sounds
- Secondary bindings and support for controller buttons in F11
- Interiors' visuals update – and a rework of the Bay-Heights-exclusive safehouse:
- Challenge Series tweaks
- Faster UI pop-ups (shop prompts, etc.)
- General map fixes – namely improved railroad crossings, alongside other small adjustments
- Police Pursuits – fixed invisible collisions, added more cooldown spots, plus general improvements
Special thanks to Syaan and MatthewChow
Expect more updates in the coming months as we continue refining the experience and The
Thank you for sticking with us!
NFS:SA Team
Temat: 2025/03/04 - 9th Server Anniversary
Odpowiedzi: 204-03-2025, 18:43
9th Server Anniversary
Nine years ago, on 4th March 2016, NFS:SA 2.0 server launched!
During Server Anniversary days we would like to give you some bonuses:
- From March 4th to 9th - x2 RP, BP chance and cash from all races.
- All diamond hunts done on 4th, 5th or 6th March will give you guaranteed jackpot with guaranteed extra reward (drop)! (current progress doesn't matter, it can be even day #1)
- If you join the server on 4-9th March you will receive free premium for 4 days! (you must join server at least once until 23:59 9th)
- Many special URL events with high rewards multiplier
- Time-Trials every 45 minutes!
- A new rare item available to find in Freerun. Rare items are available during special events held regularly thru the year
Due to this special occasion, we decided to organize our annual, the one and only Hunt The Staff event!
The event date will be announced later! But it will happen later this or next week, stay tuned!
During the event Staff Members will be hidden around the whole SA map and players will have to find them, just like a game of hide and seek!
We, NFS:SA Team are glad that you are still with us. We plan to have some interesting updates until the grand 10 year anniversary, including a new car and more! Have fun!
NFS:SA Team
Temat: 2024/12/23 - Christmas 2024
Odpowiedzi: 026-12-2024, 23:38
Christmas 2024-2025
![[Image: vr24ywo.png]](https://i.imgur.com/vr24ywo.png)
![[Image: vr24ywo.png]](https://i.imgur.com/vr24ywo.png)
We would like to wish Happy Holidays to our players! Thank you for staying with us and keeping our server alive! The update is coming this year - we have prepared a grand update for our dear players, just wait a lil bit more!
Minor changes:
- We have included a new snow shader! ❄️ Now works in map expansions! Enable it in F11 - Video! Thanks Syaan!
- Premium now gives +20% rewards in races instead of 10%
- You can now disable cops in freerun via Premium panel in garage (for Premium players only)
Xmas programme:
- Free Premium!
If you join the server during 23-27th December you will receive Free Premium for 3 days!
*You must join the server at least once between 00:00 and 23:59 27th.
- Race Bonus: 2x RP, $$$, and BodyPoint chance for all races
- Xmas loot races (read below)
- Numerous URL events with extra rewards
- Christmas-themed visual changes
- Christmas mapping in freerun
- Gift Hunt in map expansions for 3 extra rare items
Xmas Loot - You are able to unlock Christmas themed Vinyls and Accessories from racing - simply play the game, take part in normal races with 4 players, and win for a chance to win these special rewards:
- Vinyl Set - Christmas - Part 1
- Vinyl Set - Christmas - Part 2
- Vinyl Set - Christmas - Part 3
- Vinyl Set - Christmas - Part 4
- Christmas Speedometer
- Christmas Speedometer 2
- Candy Spinner
- Christmas Special Neon
- Christmas Special Pulse Neon
- Christmas Special Fayde Neon
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