10-09-2017, 00:47
				 				
			
	
	
	
		
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		WARNING 
i came back and look for septic or so-called packages maps by me ;p if you want to survive in the 100 percent of the film's don't turn off the sound despite the pathetic songs at the beginning, later will be better  
 
Map on Map ;p : http://imgur.com/a/u5tNe
 
 
 
      
      
(This post was last modified: 10-09-2017, 00:49 by Małgo.)
		
	 
	 
	
	
	
  
  
              	
				
                  	10-09-2017, 02:49
				 				
			
	
	
	
		
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		I think, the plane ways ( or track, idk whats that name :c ) you use don't look good. Maybe if you just use the countyside part, it might be nicer.
 
      
      
		
	 
	 
	
	
	
  
  
              	
				
                  	10-09-2017, 09:49
				 				
			
	
	
	
		
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		wait, 
so the map submission is still open? wow, great!
 
i remember, this is the idea map of a guy the other day,
 https://www.nfssa.net/thread-7612.html
maybe with some changes, 
anyway, thanks for making it Mr. Malgo   
      
      
		
	 
	 
	
	
	
  
  
              	
				
                  	10-09-2017, 10:55
				 				
			
	
	
	
		
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		 (10-09-2017, 02:49)c0iffure Wrote:  I think, the plane ways ( or track, idk whats that name :c ) you use don't look good. Maybe if you just use the countyside part, it might be nicer. 
He forget to change alpha from 255 to 0, because those walls are good to make invisible wall   
      
      
		
	 
	 
	
	
	
  
  
              	
				
                  	10-09-2017, 13:08
				 				
			
	
	
	
		
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		 (10-09-2017, 02:49)c0iffure Wrote:  I think, the plane ways ( or track, idk whats that name :c ) you use don't look good. Maybe if you just use the countyside part, it might be nicer. 
I wanted to show that there is no empty space because normally these walls are invisible 
I want this map to be mainly on vmax
  
 (10-09-2017, 09:49)bamers Wrote:  wait, 
so the map submission is still open? wow, great! 
 
i remember, this is the idea map of a guy the other day, 
https://www.nfssa.net/thread-7612.html 
 
maybe with some changes, 
anyway, thanks for making it Mr. Malgo   
i dont see this post and i say now this is not plagiarism  
but if you show me that someone else was the faster it hard 
(actually i do that on the first day but the game refused obedience well life; p)
 
      
      
(This post was last modified: 10-09-2017, 13:17 by Małgo.)
		
	 
	 
	
	
	
  
  
              	
				
                  	10-09-2017, 13:28
				 				
			
	
	
	
		
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		 (10-09-2017, 13:08)Małgo Wrote:   (10-09-2017, 02:49)c0iffure Wrote:  I think, the plane ways ( or track, idk whats that name :c ) you use don't look good. Maybe if you just use the countyside part, it might be nicer.  
I wanted to show that there is no empty space because normally these walls are invisible 
I want this map to be mainly on vmax 
 
 (10-09-2017, 09:49)bamers Wrote:  wait, 
so the map submission is still open? wow, great! 
 
i remember, this is the idea map of a guy the other day, 
https://www.nfssa.net/thread-7612.html 
 
maybe with some changes, 
anyway, thanks for making it Mr. Malgo    
i dont see this post and i say now this is not plagiarism  
but if you show me that someone else was the faster it hard 
(actually i do that on the first day but the game refused obedience well life; p) 
really? oh lol xD, i thought that this map indeed the realization of that guy's idea...
 
no no, relax, I didn't say anything about that   
it's just almost 90~% of the route is similar to that guy's map idea 
and you posted this map after that guy's post  
no wonder that I thought like that :p
 
      
      
		
	 
	 
	
	
	
  
  
	
	
	
		
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		It would be difficult to prepare this map as it is mostly two roads that are seperated, im gonna decline. Also it is entirely vmax and im not sure that is so good.
 
      
      
		
	 
	 
	
	
	
  
	 
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