facebook

Welcome guest! You are not logged in on forum, so you may not have access to some features!
To solve this problem
log in or register new account.
>> NFS:SA Booster <<

Servers list - Need For Speed :: San Andreas
Status: Type: Server name:
IP:
Players/Slots:
More:
Online Need For Speed : San Andreas | www.nfssa.net @ ServerProject.pl 178.33.54.30:20256 5/100 - 5 %
Online Need For Speed : San Andreas OFFICIAL DISCORD SERVER 100/---

Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 50,340
» Latest member: Kasyano
» Forum threads: 3,704
» Forum posts: 27,289

Full Statistics

Online Users
There are currently 138 online users.
» 12 Member(s) | 126 Guest(s)
AntiPerfect, asparWokeuplikethis, Daniox0, gorje, Haram4ik, Kar, NusaGames, Raven., Skadryl, xxCzosnekxx

Latest Threads
Server Update 2026/08/20 ...
Forum: News
Last Post: gorje
16 minutes ago
» Replies: 5
» Views: 157
This Is Final GoodBye Of ...
Forum: Other
Last Post: Xx_Gh6
1 hour ago
» Replies: 5
» Views: 130
Bring Back Special Events
Forum: New Suggestions
Last Post: yokou
Yesterday, 06:26
» Replies: 3
» Views: 141
Three word game
Forum: Other
Last Post: Kar
18-08-2026, 19:14
» Replies: 141
» Views: 380,431
The NFS:SA Easter Egg Lis...
Forum: General Discussion
Last Post: Kar
14-08-2026, 18:52
» Replies: 19
» Views: 24,518
Police Pursuit Imporved
Forum: New Suggestions
Last Post: yokou
12-08-2026, 22:39
» Replies: 1
» Views: 2,503
Xx_Ghassen_xX
Forum: General Discussion
Last Post: Kar
12-08-2026, 22:22
» Replies: 16
» Views: 21,396
18 simple, yet impactful ...
Forum: New Suggestions
Last Post: Kar
12-08-2026, 20:37
» Replies: 7
» Views: 17,402
Fiók összekapcsolás a szá...
Forum: Other
Last Post: HUNTURBO
08-08-2026, 13:46
» Replies: 0
» Views: 156
Show yourself!
Forum: Say Hello!
Last Post: yokou
06-08-2026, 02:11
» Replies: 93
» Views: 458,278

 
  Server Update 2026/08/20 - New Car - VCB, City of Vice, Police Challenges
Posted by: Orbacle - 2 hours ago - Forum: News - Replies (5)

[Image: ozdw5v.gif]

Server will be closed for some time while we are applying the update.



VCB update, Vice City (beta), New maps, Challenges rework & more



Dear players,

Five months late. There is no way to dress that up, so we won't try - the update we promised for our 10th anniversary is finally here, and every extra month it took is on us.

What we said back then still holds: we kept pushing the date because we were not happy with how the content was landing, not because it was sitting finished on a shelf. Since that post the update has grown well past what was originally planned - a whole second city, a car with a tuning list longer than most of our previous car updates, new challenge types, and a pile of fixes we would not have gotten to otherwise.

Thank you for waiting.
10 year anniversary? Here is the 10 day free premium. Just join the game until September to get it.
We will talk about what comes next for NFS:SA development in a separate post shortly.



VCB
[Image: 7n5rr1.png]
[Image: sbb7ba.png][Image: zzrmij.png]
[Image: u0abad.png][Image: higj1e.png][Image: qbjf44.png]

The star of this update is the VCB - a new A class car, and one of the most heavily tuneable cars we have ever shipped.
  • Brand new model with a full custom tuning tree - front and rear ends, bodykits, headlight and taillight sets, roof types, interiors, rollcages, spoilers and more
  • Multiple complete "identities" in one car - C4, C5, Sledgehammer, G572, Lingenfelter and more, each with matching front, skirt, rear and light options
  • Roof options include hard top, hatch, inverted hatch and spyder, with targa variants
  • Unlocked by completing the two-part Road to VCB challenge chain, after which it becomes purchasable at the Car Lot.

Huge thanks to syaan and twiseles for the modelling work, and to Remolit for the handling.

[Image: 9f23yv.png][Image: zvgpex.png][Image: joth5b.png]


Part List :

Front Bumpers :
  • Pushbar
  • Beta (by syaan)
  • Flat (by syaan)
  • West (by twiseles, edited by syaan)
  • GM (by syaan)
  • Versus (by syaan)
  • Versus + Splitter (by syaan)
  • Versus v2 (by syaan)
  • Versus v2 + Splitter (by syaan)
  • GT (by syaan)
  • GT v2 (by syaan)
  • Blank (by syaan)
Side Skirts :
  • West (by twiseles)
  • GM (by syaan)
  • Versus (by syaan)
  • Versus + Splitter (by syaan)
  • GT (by syaan)
  • GT v2 (by syaan)
Rear Bumpers :
  • C4 v1 (by syaan)
  • C4 v2 (by twiseles)
  • West (by twiseles)
  • West + Diffuser (by twiseles)
  • GM (by syaan)
  • Versus (by syaan)
  • GT (by syaan)
  • GT v2 (by syaan)
Bodywork :
  • Stock (by syaan)
  • No Trim
Bodykits :
  • Retro Kit (by syaan)
  • C4 v1 (by syaan)
  • C4 v2 (by twiseles)
  • C5 (by syaan)
  • C5 + Splitter (by syaan)
  • West (by twiseles)
  • West + Diffuser (by twiseles)
  • West + TBK (front only) (by twiseles)
  • GM (by syaan)
  • Phase 2 (by syaan)
  • BSM (by syaan)
  • Bjork (by syaan)
  • Bjork Wide (by syaan)
  • Stalker (Custom taillight) (by syaan)
  • Stalker + Bumpers (Custom taillight) (by syaan)
  • Sledgehammer v1 (by syaan)
  • Sledgehammer v2 (by syaan)
  • Lingenfelter (by syaan)
  • G572 (by syaan)
Hoods :
  • C4 (by twiseles)
  • West (by twiseles)
  • G572 (by syaan)
Front Lights :
  • Popup (by syaan)
  • Touring (by syaan)
  • Touring 2 (by syaan)
  • C4 (by twiseles)
  • C5 (by syaan)
  • Custom (by twiseles)
  • Le Mans (by twiseles)
  • RE Amemiya (by twiseles)
Taillights :
  • C4 v1 (by syaan)
  • C4 v1 + Extra (by syaan)
  • C4 v2 (by twiseles)
  • C4 v2 + Extra (by twiseles)
  • C5 (by syaan)
  • C5 + Extra (by syaan)
  • Sledgehammer v1 (by syaan)
  • Sledgehammer v2 (by syaan)
  • Stalker (by syaan)
  • Shinoda v1 (by syaan)
  • Shinoda v2 (by syaan)
  • Classic (by syaan)
  • Three Balls (by syaan)
  • Custom v1 (by syaan)
  • Custom v2 (by syaan)
  • Blank v1 (by syaan)
  • Blank v2 (by syaan)
Interiors & Rollcages :
  • C4 Interior (by twiseles)
  • C4 Interior + Cage (by twiseles)
  • Race Interior (by twiseles)
  • Race Interior + Cage (by twiseles)
  • Stripped Race Interior (by twiseles)
  • Stripped Race Interior + Cage (by twiseles)
Side Mirrors :
  • C4 (by twiseles)
  • Race (by twiseles)
  • Custom (by twiseles)
  • Versus (by syaan)
Roof Extras :
  • Track (by syaan)
  • Brake Light (by syaan)
  • San Andreas Police Lights
  • Rockport Police Light (by syaan)
  • Undercover Rockport Police Light (by syaan)
Roof :
  • Hard Top (by syaan)
  • Stalker (by syaan)
  • Stalker Targa (by syaan)
  • Hatch (by syaan)
  • Hatch Targa (by syaan)
  • Inverted Hatch (by syaan)
  • Inverted Hatch Targa (by syaan)
  • Spyder (by syaan)
Spoilers :
  • Custom
  • Low Lip v1 (by syaan)
  • Low Lip v2 (by syaan)
  • High Lip (by syaan)
  • RPD v1 (by syaan)
  • RPD v2 (by syaan)
  • West (by twiseles)
  • G572 (by syaan)
  • Stalker (by syaan)
  • GT Wing 1 (by twiseles)
  • GT Wing 3 (by twiseles)
  • Horizon (by twiseles)
  • Voltex v2 (by twiseles)
  • ARC N1 (by twiseles)
  • B-Wave (by twiseles)
  • BN Sports (by syaan)
  • C-Force (by twiseles)
Exhaust :
  • Dolphin Tail (by twiseles)



VICE CITY (BETA)
[Image: 8wzi0m.png]
[Image: 7yu54i.png][Image: z8vzls.png][Image: b5ifoq.png]

We are bringing the 80s to NFS:SA. Vice City joins the server as a second world - neon, palms, sunsets and all.
  • This is a beta release. Vice City is currently available in Challenges and Custom Races only
  • Part 2 is planned and will bring full Freerun access to the city
  • The city ships as a large one-time download, so expect a longer first join after this update



New Maps
Four new tracks, all set in Vice City - three of them with reverse layouts:
  • Vice Route and Vice Route [R] - Circuit (nide)
  • Starfish Retreat and Starfish Retreat [R] - Sprint (nide)
  • Vice Port Terminal and Vice Port Terminal [R] - Circuit (Remolit)
  • Point Loop - Circuit (Remolit)
More tracks will come over the weeks.

Thanks to Remolit and nide for the maps.



New Rims - RacingHart
[Image: e24l3v.png]

Five new RacingHart rims join the tuning menu. The RacingHart Rims Pack is unlockable with a TaskPoint in F10, same as the other rim packs.

[Image: lr9h0l.png][Image: tqv5wp.png][Image: ft8ng2.png][Image: a5yifl.png][Image: urkc9f.png]



Challenges
The challenge series has been rewritten from the ground up - logic, UI and performance.

Three new challenge sets :
  1. Set 24 - Road to VCB: Part 1 - unlocks at 3,000,000 bounty. Rewards $15,000 and access to Part 2
  2. Set 25 - Road to VCB: Part 2 - unlocked by finishing Part 1. Unlocks the VCB
  3. Set 26 - Vice Points Challenge Set I - unlocks at 230,000 RP. Rewards $10,000, 1 TP, 15 BP and 10 VP
New challenge types :
  • Versus - Circuit and Sprint races against a rival you actually have to beat on track
  • Police Interception - get from A to B before the clock runs out, with the entire department in the way
  • Hot Race - a normal race, except the cops join in. Marked with a flame badge on the challenge button
Other challenge changes :
  • New challenge options - dynamic time of day and multi-song playlists
  • Challenge result is now folded into the RACE OVER screen as CHALLENGE COMPLETED / FAILED instead of a separate popup
  • Circuit Time Attack now ends the moment you beat the target time
  • Challenge info panel on F2
  • Plenty of UI fixes and optimization work



Pursuits
  • New heat-change visuals - the heat number and icon pop on change, plus an NFS:MW style sky flash on every heat step
  • Faster heat gain at low heat levels if your car has high enough score
  • Bounty popup moved and reworked
  • General pursuit balance pass - cop counts, respawn behaviour, speed and mass tuning
  • (Hopefully) Fixed cops spawning directly in your path at high speed
  • Fixed cop center of mass not being applied
  • Fixed god-mode cops



Rewards
From now on, the baseline reward multiplier for the whole server is 1.5x. Not an event, not a bonus weekend - this is the new normal.



Other changes and fixes
  • Vinyls Lite Mode - an option that greatly reduces how much memory vinyls use. If you have been running into stutters, out of memory errors or MTA crashes, turn this on. It is in the settings menu (F11 - Video - Advanced - Lite mode)
  • Rebuilt race finish camera
  • Chat filter
  • LOD and streaming fixes
  • Police car dyno and AI fixes
  • Various map, handling and UI fixes



[Image: h5sooz.png]

Screens above credited to nide, Broski, Hyze, Remolit, AgileCrocodile.

Thanks to syaan and twiseles for the VCB model and its parts, Remolit for the handling, Remolit and nide for the new race maps, and to all of our testers for the testing and for the challenge cars.

Thank you all for your patience. We hope Vice City and the VCB were worth the wait.

- NFS:SA team


  2025/12/21 - Rebalance part 2 + Xmas 2025
Posted by: Orbacle - 21-12-2025, 22:16 - Forum: News - Replies (11)

Handling Update Part 2
C, D, E Class Rebalance & Christmas 2025

The update is live on server now!


C, D, and E Class Handling Rebalance

The NFS:SA Team continues the handling overhaul with a comprehensive rebalance of C, D, and E class vehicles. Following the successful A and B class updates from earlier this year, Remolit has brought new life to the mid and lower tier classes.

[E Class] - Every vehicle now has very distinct characteristics. The class has become slightly slower than before, owing to Drivetrain bug fix.
[D Class] - Is no longer slower than E class around the track. Follows E class' differing characteristics, and had drivetype changes - Vincent and Previon to RWD; Kuruma to FWD.
[C Class] - Class of undrivable death traps no more, each car is now more capable and enjoyable to drive. Most notably, Blista is now the only FWD of the class - Flash and Uranus have been swapped to AWD, and Euros to RWD.

Note: every updated class had the Drivetrain bug fixed - the speedometer displaying 4 gears is not indicative of the bug being active.

Important: Top times for C, D, and E classes have been frozen and new records will not be registered until further notice. 
This allows for community testing and potential fine-tuning before leaderboards reopen. Pre-update records can still be viewed on the forum.

Special thanks to nide, forre, and Raven for their continued testing support.



A Class Adjustments

Following community feedback from Part 1, we've made targeted adjustments to keep A Class competitive:
  • Major adjustments - Cheetah (Handling remade to be appropriate for an RR), Turismo (Stock & Street performance)
  • Minor adjustments - Banshee, Comet



B Class Adjustments
  • Super GT, Jester, ZR-130, Elegy, Beamer, Sultan, Mamba - Handling and upgrade part adjustments
  • Beamer - Collision model fixed



Map Updates & Fixes

Multiple tracks have received edits and improvements:
  • Circuits - Junky; Beach Tour; Darkbolt; The Third Way; Speeding Force; Refurbishmen; Jefferson Run; Fierro Madness
  • Sprints - Silverton Way [R]; Offroad Tour
Thanks Remolit and nide



Quality of Life Changes
  • Changelog Access - You can now manually open the Changelog to review past changes directly from the safehouse/garage menu



Christmas 2025

[Image: vr24ywo.png]

We would like to wish a Merry Christmas to our players! Thank you for staying with us and keeping our server alive!

Christmas Programme:
  • Free 3 day premium if you log into the server starting December 24th
  • Race Bonus: 2x RP, $$$, and BodyPoint chance for all races
  • Xmas Loot Races - Unlock exclusive Christmas items (see below)
  • Numerous URL events with extra rewards
  • Christmas-themed visual changes
  • Christmas mapping in freerun
  • Gift Hunt in map expansions for [Rare] items (Starting December 24th)
  • NFS:SA Wrapped 2025 (Starting December 24th)
Christmas events run until January 2nd, 2025

Xmas Loot - Unlock Christmas themed Vinyls and Accessories from racing - simply play the game, take part in normal races with 4 players, and win for a chance to win these special rewards:
  • Vinyl Set - Christmas - Part 1
  • Vinyl Set - Christmas - Part 2
  • Vinyl Set - Christmas - Part 3
  • Vinyl Set - Christmas - Part 4
  • Christmas Speedometer
  • Christmas Speedometer 2
  • Candy Spinner
  • Christmas Special Neon
  • Christmas Special Pulse Neon
  • Christmas Special Fayde Neon



Special thanks to our dedicated testing team for making this update possible.

Thank you for sticking with us through this difficult year! As we are nearing the 10 year anniversary in March, we are hoping to bring back the exciting times with the next few updates and a big party.

NFS:SA Team


  Server Update 2025/09/27 - A+B Class rebalance, Jester reproportion + more
Posted by: Orbacle - 27-09-2025, 23:00 - Forum: News - Replies (8)

NFSSA Autumn 2025 Update part 1
Handling rebalance, Jester reproportion & more



A and B Class Handling Rebalance

After a 9-month hiatus, the NFS:SA Team is back with a content update that breathes new life into the server. After years of scrapped concepts, and months of focused work by Remolit, we're excited to deliver a rebalanced handling model for A and B class cars.

Special thanks to nide, forre, and Raven for their support and testing help.

A Class – the cars are now more fun and accessible, while also becoming much more competitive against the Infernus.
B Class – a class-wide buff makes every car a viable choice, so no matter your pick, you'll have the tool to fight for first place.

The leaderboards for A and B have been reset. Pre-update records can still be viewed on the forum.

Improved stock and street suspension and brakes on all cars

Other classes are planned to be released in the coming month.

Thanks to our testing team for helping with the rebalance.



Jester Refresh

[Image: image.png]

Thanks to the hard work of twiseles, Jester has been reproportioned to better reflect its real-life inspiration while keeping its San Andreas soul.

[Image: skou.png][Image: grp.png][Image: kki.png]

Existing parts have been updated to fit the new model. This update only contains existing parts adapted to the new model - a parts content update that is currently WIP will be released at a later date.
[Image: tease1.png][Image: tease2.png][Image: tease3.png][Image: tease4.png]
Your existing paintjobs will be corrupted. As a consolation, Jester temporarily gets exclusive extra vinyl layers (as if you had premium).



Other Changes

Map-related changes:

Remolit and nide have reworked a big chunk of circuits and sprints, with some older maps getting a much-needed refresh to make them play and look better.

Updated Tracks

Sprints
  • Time To Fly F + R
  • Mid City Pursuit F + R
  • The Thief F + R
  • Beachfront F + R
  • Missionary Canyon F + R
  • Marathon F + R
  • Bridge Me Away F + R
  • San Downtown F + R
  • Full Throttle F + R
  • Who Let The Dogs Out F + R
  • Going To The Damn Train F + R
  • Silverton Way F + R
  • Bridge to Bridge F + R
  • Palmino Route F + R
  • On The Road Again F + R
  • Forest Run F + R
  • Montgomery F + R
  • Tigah F + R
  • Zero G F + R
  • The Farm F + R
  • Baller F + R

Circuits
  • Trade District F + R
  • Venture F + R
  • Underground F + R
  • Speed Of Sound F + R
  • Sound of the Police F + R
  • Red Country Tunnel F + R
  • LS Highway F + R
  • Los Flores F + R
  • Locomotive F + R
  • Little Loop F + R
  • Jefferson Run F + R
  • Fastline F + R
  • East Los Santos F + R
  • Eagle Drive F + R
  • Dead Meadows F + R
  • Carson Sightseeing F + R
  • Blueberry Hills F + R
  • Bahn Station F + R
  • Grove 2 Idlewood F + R

Drift
  • Bikernieki Drift 6 F + R

New Tracks:
  • [LS Circuit] Junky (+R) by Banana
  • [Offroad Circuit] Horizons (+R) by Hyze

Additional improvements:
  • New backfire sounds
  • Secondary bindings and support for controller buttons in F11
  • Interiors' visuals update – and a rework of the Bay-Heights-exclusive safehouse: 
    [Image: comp1.jpg] [Image: comp2.jpg] [Image: comp3.jpg] [Image: comp4.jpg]
  • Challenge Series tweaks
  • Faster UI pop-ups (shop prompts, etc.)
  • General map fixes – namely improved railroad crossings, alongside other small adjustments
  • Police Pursuits – fixed invisible collisions, added more cooldown spots, plus general improvements



Special thanks to Syaan and MatthewChow

Expect more updates in the coming months as we continue refining the experience and The

Thank you for sticking with us!
NFS:SA Team


  2025/03/04 - 9th Server Anniversary
Posted by: Orbacle - 04-03-2025, 18:43 - Forum: News - Replies (2)

9th Server Anniversary
Nine years ago, on 4th March 2016, NFS:SA 2.0 server launched!

During Server Anniversary days we would like to give you some bonuses:
  • From March 4th to 9th - x2 RP, BP chance and cash from all races.
  • All diamond hunts done on 4th, 5th or 6th March will give you guaranteed jackpot with guaranteed extra reward (drop)! (current progress doesn't matter, it can be even day #1)
  • If you join the server on 4-9th March you will receive free premium for 4 days! (you must join server at least once until 23:59 9th)
  • Many special URL events with high rewards multiplier
  • Time-Trials every 45 minutes!
  • A new rare item available to find in Freerun. Rare items are available during special events held regularly thru the year



Due to this special occasion, we decided to organize our annual, the one and only Hunt The Staff event!

The event date will be announced later! But it will happen later this or next week, stay tuned!

During the event Staff Members will be hidden around the whole SA map and players will have to find them, just like a game of hide and seek!


We, NFS:SA Team are glad that you are still with us. We plan to have some interesting updates until the grand 10 year anniversary, including a new car and more! Have fun!

NFS:SA Team


  2025/01/04 - Bayside Heights v2 and Drift 2.0
Posted by: syaan - 05-01-2025, 21:54 - Forum: News - Replies (8)

[Image: 7gl0uzswmu7juh5zg.jpg]

The server will be closed for some time while we are applying the update.



Bayside Heights v2 and Drift 2.0 update

Big thanks to everyone who's stuck with us and kept playing on our server! [Image: 3ucv5y9ku4wq1muzg.jpg]
With 2025 just kicking in, it's time to bring you the ultimate fruit of 2024...



Bayside Heights Map Expansion Part 2

[Image: iasea2otynt0293zg.jpg] [Image: an229f0bl8zpcynzg.jpg] [Image: 92wlugqgecm3z21zg.jpg] [Image: aacgx2pk4b6p4dqzg.jpg] [Image: 82p2pymjg2zcycozg.jpg] [Image: viobykqb2te8lmszg.jpg]




Race Courses (preview) :

[Image: e8ezfx57m32tt0gzg.jpg]

[Image: eeyj1cgejmith80zg.jpg]

[Image: 6jvit4xg7q7bktszg.jpg]

[Image: xwbkgdtjv4jpj5qzg.jpg]

[Image: tdjqvhffijjvu37zg.jpg]

[Image: jafix1tv89509pdzg.jpg]

[Image: jlhrvu7p8u5bsahzg.jpg]
Finally, part 2 is here! Featuring a new area to explore, Bayside Heights is now packed with fresh race courses, a new garage, shops, and so much more. All crafted with passion by Syaan.
Thanks to Rarti for setting respawn points and GPS in the expansion, MatthewChow for his modeling assistance and help with rendering, and the rest of the NFSSA team for their support and contributions to making this update possible!
Bayside Heights now includes a URL entry point, airport travel, new shops of all types, 2 new magazine spots and a new safehouse garage with unique interior and music!

Race Courses:
  • North Course - Kita
  • Pass Course - Touge
  • East Course - Higashi
  • School Course
  • South Course - Minami
  • West Course - Nishi
  • Driftland - Gymkhana
Race Maps:
Thanks to Remolit and Syaan for some new maps.
*More Bayside Heights maps are coming soon!
  • (URL) Higashi
  • (URL) Higashi Reverse
  • (URL) Nishi Short
  • (URL) Nishi Short Reverse
  • (URL) Nishi
  • (URL) Nishi Reverse
  • (Drift) Kita 1 + R
  • (Street-X) Kita 1 + R
There are more maps located outside Bayside Heights than just these! Listed in the bottom of this post.


Drift 2.0

[Image: 87iiwrlph4pfl4izg.jpg]

[Image: k9qalU7.png]

Get ready to slide into the New Year with the new Drift 2.0 Handling!

The "Drift 2.0" is launching in beta, so expect all kinds of changes and additions to handling, game mode and UI. We also welcome your feedback!

New Drift Handling:
The new handling model is substantially faster and more controllable on all surfaces and at all speeds. If you've played on other MTA servers that include drift, this system might feel familiar. All cars now have approximately the same performance, making races and freerun drifting more diverse and balanced.

For now, 2.0 handling is enabled for all cars by default (except for Drift Classic game mode). This includes AWD, FWD, A-class, and even SUVs. Essentially, everything can be a drift car!

We've created a small tuning guide to help you get started. Please note that old dynos might not be compatible with 2.0. It's highly recommended to start from scratch!

Drift 2.0 game mode:
To fully realize the potential of the new handling model, we've updated the game mode. All of the new additions are delicately balanced to make races fast paced and, hopefully, allow different playstyles and types of cars to be viable, as well as to give more room for error.
  • Speed bonus: An exponential bonus that greatly rewards driving fast. 
  • Clean section bonus: A multiplier that is applied after you successfully bank your score or finish the race. It goes up to 5.0x and is increased gradually if you keep your combo going and don't collide with obstacles.  
  • Nerfed proximity bonus: Also known as "bonus zones". You get less bonus points when drifting close to the walls.
  • Reworked wall collision penalty: Instead of losing everything on impact, only a fraction of your base score will be subtracted. The amount of points lost depends on the speed of the collision. It does not break your combo, but removes the clean section bonus.
  • Permanently increased rewards: Drift 2.0 races should be worth your time!
The old game mode remains in the game and is now called "Drift Classic". It uses old handling model and scoring system. Drift Classic toptime board is separated from Drift 2.0 records board.
There are also 6 new TaskPoint tasks for finishing/winning Drift 2.0 races: Pro Drifter and Drift King!
The 500,000 drift points daily task can be completed thru both Drift Classic and Drift 2.0
Drift Classic is now removed from Quick Race pool and is replaced by the new Drift 2.0 race type.

As this is a kind of beta release for Drift 2.0, we will watch how players experience the new racetype and we might wipe Drift 2.0 toptimes due to balance changes

Thanks to Hyze for making new handling model and Orbacle for implementing it and coding the new game mode.



Futo Small Update

[Image: jfffvc8nsqdklcqzg.jpg] [Image: hws1z5ho0q0k7suzg.jpg]

The Futo now features several new parts by Syaan inspired by the S12, along with a few tweaks and changes.

Part List:
  • Gazelle Front and Rear Bumper
  • Gazelle Spoiler
  • Flat Hood
Changes:
  • Gazelle Headlight Indicator shapes
  • All Front Bumpers and Taillights now have plate options



Other changes
Other new maps:
  • (Circuit) Beach Tour + R - author nide
  • (Circuit) Devotion + R - author GuiLTheGr8
  • (Circuit) Plunderin' The Castle + R - author GuiLTheGr8
  • (Circuit) Ace Venturas + R - author nide
  • (Circuit) Casino Royale + R - author nide
  • (Street-X) The Dockyard + R - author Szumixx3390
[Sprint] Freeway Run + R - has been reworked by Remolit!

Other changes:
  • Airport Travel added to/from Bikernieki and Bayside Heights
  • You will now receive a notification in chat box if any of map expansions didn't load
  • Rewritten some parts of code to optimize races.
  • Hyze and nide have been promoted to Contributor! They will be helping us with mapping, graphics and community interaction related quiestions.

We plan to release some big surprises this year, so stay tuned and hope you enjoy our hard work!
- NFS:SA TEAM